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Escape the Dungeon You have been magically teleported to a mystical dungeon. Two obvious means of escape exist. The first is to navigate a near-infinite number of caverns filled with deadly traps, dangerous puzzles and devious entities to find one of four elemental artefacts that control the dungeon. Further complicating matters is that the four artefacts are in the control of the uncooperative, megalomaniac sorceress, Maraki. On the other hand, the alternative means of escape is death.
Maraki By all accounts, Maraki was a formidable sorceress before she attempted to achieve supreme elemental power. Few stood before her and lived to tell the tale. And while her elemental ritual failed, it was not completely without success. She alone has access to the artefacts you seek, and will have to be bested if your quest is to succeed.
The Challenge Though blind to the dungeon dimension, you are not alone. A pair of advisors will be able to guide you through the dungeon and assist you in your decisions. In your quest, you will meet with dungeon denizens both fair and foul as they aid or hinder your progress. Your success in the mission depends entirely upon your wit, intelligence and cunning as you beat puzzles, overcome obstacles and battle foes to free yourself from your dungeon prison.
Aegis Quest Aegis Quest is an online live-action role-playing game for teams of three people. Each season a number of teams take it in turns to beat the dungeon and affect the environment in which they find themselves temporarily imprisoned. The story of their attempts is largely controlled by the players themselves and will be available for download in episodic format.

Screenshots

Super Advanced Cave Construction

This screenshot shows the cave which is almost in a state of completion. The cave has been textured and lit and is now awaiting a couple more objects before it's nicely completed and the puzzle is all finished.

And it's rather pretty looking now!

[UPDATE]: I've put in a slightly more updated image which shows the texture having been tiled. It looks much more photorealistic here.

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Advanced Cave Construction

This screenshot shows a slightly more refined cave than before, with a small addition; The strangely hexagon shaped blocks in the centre of the room should inspire fear in to the hearts of many people. They certainly will if we remove the floor!

The cave still lacks some textures , but you should now get some idea as to what the finished room will look like from this angle. As well as what it will do!

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Cave construction

This is a screenshot of the construction of a cave area. The software being used for this particular area is Blender and although the cave is currently untextured, you can see the nice organic smoothness of the walls.

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Lighting effects

Here's a demonstration of some of the lighting effects that we are capable of. Although we aren't anything like modern FPS engines, we can still do some pretty things even with our live gameplay client (ie. before we add any post production special effects). As with some other screenshots, this is also part of our test area.

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Test area view

This is a screenshot of our test area that we use for testing Ægis Quest. It is basically a quake 3 level with extra lighting points added. Being large and having a complex design, it allows us to quickly test that the system is working as intended.

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